Perhaps there are more than these problems when it comes to ChoiceScript developement via a mobile phone. Especially considering that I often take several attempts to fix one mistake due to the lack of numbered lines, as mentioned before. So, how do I test my game without restarting it and going through it manually? That’s what I’ve been doing, but it’s very annoying. As far as I know, Androids don’t run batch files. There’s also the quick test and random test. If you know of any apps that numbers lines, please let me know. Sometimes, the html will stop right before the broken bit, narrowing down my search, but not always. I do not know of any app that does the same, so if I mess up in ChoiceScript, I have to guess where it’s broken. Editra numbers every line, which I’m sure you can all appreciate. On my laptop, I use Editra to work on my Ren’py games. There are inconviniences to using a phone to create a game. So, along with having to be careful of unplugging it lest my battery drain and die, it seems too much of an effort to take the time to boot my laptop and work on my game.īut I digress. However, my laptop cord is broken and I must use my sisters’ by booting my laptop and plugging it in after it finishes booting so that it won’t complain about the charger type. There are several inconviniences to using a mobile phone instead of a laptop or desktop. ![]() I’m working on a ChoiceScript interactive fiction game (which I will post up, with the synopsis and what I’ve done so far in November) on my Android phone.
0 Comments
Leave a Reply. |